I’m excited to share this 3D model of a tree frog. My goal was to capture a realistic look in a natural environment.
Software used: ZBrush for sculpting, Substance 3D Painter for texturing, and Marmoset for lighting and rendering.
Technical details: I focused on vibrant colors and fine textures to make the skin as lifelike as possible.
Main challenge: Balancing realism with artistic composition, especially in the lighting.
Feel free to share your feedback!